Pundalay Institute of Art & Design
Pundalay Institute of Art & Design

Diploma in Game Dev using Unreal Engine 5

A 9 month course in Game Development includes the following modules

Commitment from your side:

Minimum 24 hours a week
– 2 hours x 3 times a week
– 6 hours x 3 days to complete assignments

Unreal Authorized Training Center
Unreal Authorized Training Center

Section 1 – Interface, Navigation, Units

Section 2 – Basic Geometry creation

Section 3 – Grab, Rotate, Scale, Duplicate

Section 4 – Selection & Precision Modeling

Section 5 – 3D Origin & Cursor

Section 6 – Mesh Editing with Vertices / Edges & Faces using Extrude, Inset, Loop

Section 7 – Modifiers – Subdivision, Mirror, Array

Section 1 – Mesh Editing

Section 2 – Materials & Lighting

Section 3 – Camera concepts

Section 4 – Animation concepts

Section 1 – Understanding Timeline

Section 2 – Automatic Keyframing

Section 3 – Shape Keys

Section 4 – Graph Editor & F-curves

CPP

Section 1 – Introduction to C++

Section 2 – Control Flow Statements

Section 3 – Functions

Section 4 – Arrays & Strings

Section 5 – Pointers & References

Section 6 – Classes & Objects

Section 7 – File Handling

Section 8 – Standard Template Library

Section 9 – Exception Handling

Section 10 – Debigging & Best Practices

Section 1 – Creating and saving a new Project with Templates and settings

Section 2 – Understand the Level Editor interface

Section 3 – Navigate a Level in the Viewport

Section 4- Playtest a Level

Section 1 – Project File structure

Section 2 – GamePlay Framework

Section 1 – Working with Assets and Actors

Section 2 – Shaders

Section 3 – Lighting & Environmental Actors

Section 4 – Environments & Foliage

Section 5 – Particles

Section 6 – Audio

Section 7 – Physics

Section 1 – Concept of Blueprint visual scripting system in Unreal Engine

Section 2 – Types of Blueprints

Section 3 – Blueprint Editor Interface

Section 4 – Graph Editor

Section 5 – Visual Scripting

Section 1 – Variables

Section 2 – Operators

Section 3 – Functions, Events & Macros

Section 4 – Program Flow

Section 1 – Components

Section 2 – Events

Section 3 – Actor Instances

Section 4 – Player Input

Section 1  – Class Inheritance

Section 2 – Timelines

Section 3 – Editing Variables

Section 4 – Construction Script

 

Section 1  – Structures & Enumerations

Section 2 – Containers

Section 3 – Latent Functions

Section 4 – Basic Save / load system

Section 5 – Flow Control

Section 6 – String / Text

Section 7 – Math

Section 1  – Interactions between Blueprints

Section 2 – Castings for BP References

Section 3 – Actor references in Level Blueprint

Section 4 – Blueprint Interfaces

Section 7 – Math

Section 1  – Level Events

Section 2 – Assigning Actors to Events

Section 3 – Collisions

Section 4 – Reference Variables

  • UMG Concepts
  • Title Screen
  • HUD creation
  • Access Player Character Blueprint variables in HUD Widget Blueprint

Section 1 – Transform with respect to Points & Vectors

Section 2 – Traces

Section 3 – Spawning & Destroying

Section 4 – Animations

Section 5 – Changing values, materials, Input Mode

Section 6 – Teleporting

Section 7 – Select Node

Section 8 – Tag

Section 9 – Child Actor Component

 

Section 1 – AI Controller

Section 2 – AI Controlled Pawn

Section 3 – Nav Mesh Bounds Volume

Section 4 – Spawning AI Actors

 

Section 1 – AI Controller

Section 2 – AI Controlled Pawn

Section 3 – Nav Mesh Bounds Volume

Section 4 – Spawning AI Actors

 

  • Configure Output for Android, Windows and VR

Section 1 – Design Consideration

Section 2 – DevOps Tools

Section 3 – Modules & Templates

 

Section 1 – Blend Spaces

Section 2 – Animation Montages

Section 3 – Skeletal Sockets

Section 4 – State Machines

Section 1 – Concepts of Virtual Reality

Section 2 – Setting up VR and VR Terminologies

Section 3 – VR Template

Section 4 – Trace Interactions

Section 5 – Teleportation

Section 6 – User Interface

Section 7 – Motion Control Interactions

Section 8 – VR Locomotion

Section 9 – Audio experiences

Highlights

For fees and timings,
Reach out to us

Contact on +91 9869006620
between 9:00 am to 6:00 pm - Mon - Sat
or email at sales@bluestone.co.in